Crit / active-style damage
Bonuses
- +10% active-style damage
- +5% Ether
- +5% crit strength
- +10% crit chance
- +20% crit strength
- critical hits restore Ether
Drawbacks
- -10% healing regen
- -5% health
Unofficial wiki · Roblox action MMORPG by Cosmos Games
Roll your race, master weapons and magic, and climb from Island One — a living reference for codes, races, tier lists and builds.
Race roll odds
MythFall is an original-IP open-world action MMORPG on Roblox from Cosmos Games, released free-to-play on July 10, 2026 with Island One. You roll one of five races, learn a weapon and a school of magic, and fight through story acts with skill-based combat built on blocking, parrying and dodging. This MythFall wiki pulls the game's systems into one place — the race roll odds, the tier list, weapon and magic mastery, blacksmithing, and a codes tracker.
What sets this MythFall wiki apart is honesty about sources. MythFall launched only days ago and the developer has published very little hard data, so the MythFall wiki you are reading cross-checks every claim and says plainly where the community has confirmed a detail and where it has not — no guesswork dressed up as fact. Use the MythFall wiki links below to jump straight to codes, races, the tier list or the beginner guide.
The most-used pages of the MythFall wiki — jump straight to what you need:
Higher rarities roll far less often and come with real drawbacks — MythFall's races are trade-offs, not a straight power ladder. Rarest first:
Crit / active-style damage
Mage — night powerspike
Melee tank / posture-breaker
Sustain mage
Fast-progression all-rounder
No MythFall codes have been confirmed working yet. Cosmos Games drops codes in its official channels first, so the seven codes circulating on other sites stay unverified until we can check them. The MythFall wiki codes page tracks the official sources and lists confirmed codes the moment they are real — one of the reasons to bookmark this MythFall wiki rather than a copy-paste code list.
Skill-based active combat with no rigid classes. You hold to block, tap at the right moment to parry and negate damage, and dodge with invincibility frames. Break an enemy's posture and its stagger bar fills toward a fracture — land it and you open a punish window.
There are no fixed classes. Instead you raise three separate disciplines — Weapon Mastery, Magic Mastery, Fighting Styles — and your build is defined by how you split them. See mastery and the beginner guide to plan a first build — the rest of this MythFall wiki breaks each system down in full.
This MythFall wiki is community-run and cross-checked, and it updates as the game does. Because MythFall only launched this month, the MythFall wiki flags what is confirmed versus what is still being tested rather than guessing — bookmark it and check back after each patch.
Official trailers and gameplay by GhostInTheCosmos / Cosmos Games.